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From the Developer's Desk: Designing an Expansion Set For Lombard's Labyrinth
The Lost Isles When coming up with an idea for my board game sets, I take a lot into consideration. The feel and aesthetic of the cards, the story I want to tell, the characters and their designs, the items and how it will affect gameplay, and how everything fits together at the end. For this first expansion, I decided to tell the story of Roose, an explorer who discovers a way onto a mysterious island surrounded by an eternal fog. The island was always meant to have a lost-j

Vinny
Aug 28


DTIYS 26 is Here!
Another year, another DTIYS! I’m excited to announce that Kromatic Games’ “Draw This In Your Style” contest is back for its second year! This time, we’re setting sail with a brand-new Champion: This years drawing will be of the fearsome pirate captain J.V. Dones! For this contest you must draw Captain J.V. Dones in your own unique style. Take the original design and have fun, put your own spin on this new champion. You’ll have one month to enter, and just like last year, ther

Vinny
Aug 22


Kromatic Games: "Draw This In Your Style 26" Art Contest Is Starting Soon!
🏴☠️ WHO’S READY FOR THIS YEAR’S DTIYS?! 🏴☠️ The seas of Crosantten are more dangerous than we ever expected… We’re gearing up for this year’s Draw This In Your Style, and just like last year, you’ll be drawing a completely never-before-seen Champion from the world of Crosantten! But this time… we’re setting sail as we get our first-ever champion from the high seas. ☠️🏴☠️ This newest Champion is the captain of a fearsome pirate crew, and feared by many. J.V. Dones might

Vinny
Aug 15


My Board Game Boss Will Be In a Video Game!
About a year ago, I was looking for artists to create artwork for all the cards in my board game. I was still missing many Champions and all 10 Bosses; I spent two weeks following accounts and looking for freelance artists, and I think I ended up following over 700 accounts by the end of those weeks. I would message each account that matched the vision I had for certain bosses or champions and ask if they were available for work. Many of my messages were ignored or were out o

Vinny
Jul 24


400 Playable Champions For My Game!
My board game Lombard's Labyrinth comes with 10 playable champions, and the first expansion set, The Lost Isles, comes with 5 more. While waiting for art and other things related to production, I started coming up with more sets, champions, and Bosses to add to the game, all with fun new abilities, character concepts, and lore. At this point, I have a little over 400 champions, 100 new bosses, and many items, but nowhere near enough players to even worry about play testing th

Vinny
Jul 3


Lombard's Labyrinth Old Board Designs
When I started to work on my board game Lombard's Labyrinth, I needed to make a playable version to play test it. The first version started off with me drawing all the tiles out by hand on a large poster board, and then I had to erase them all when the game ended. The second version was a hand-cut and glued version that was 2ft x 2ft, which couldn't fold up. This version I used for a few months. The OG board for Lombard's Labyrinth The third version is the first picture shown

Vinny
Jun 26


Who is the Best Champion?
As my board game Lombard's Labyrinth grows with new champions and bosses, it has got me thinking. Who is the best champion out of the base 10 to play as? I thought about it for a while, and while each has its own set of stats and abilities, the true versatility of this Champion allows for just more starting options.

Vinny
Jun 15


From the Developer's Desk: Real Artists Matter For My Board Game
The Original Lombard's Labyrinth 10 Champions I grew up playing Magic The Gathering and Pokémon, so when it came time to have art made for my board game, I knew I wanted to work with real artists. I wanted many to work on my game. Some people worried that using multiple artists might make the game feel less cohesive, but personally, I believe people gravitate toward different art styles. For me, when I pick a new commander in MTG, it’s often based on the artwork or even just

Vinny
Jun 15


Kromatic games' First Board Game: Lombard's Labyrinth
OG version of Lombard's Labyrinth I started my board game years ago as a simple, fun project. I had a basic copy of the game that I would draw and then erase after each time I played. Eventually, it turned into the version you can see in the photo (the white board with all the green and orange pieces, all hand-cut by me). That version was used many times in play testing with my friends one summer; we probably played over 100 games that summer. Eventually, I was convinced by f

Vinny
Jun 15
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